On February 1, 1991, John Romero, John Carmack, Tom Hall, and Adrian Carmack officially founded id Software. The group went on to revolutionize the game industry with franchises such as Wolfenstein , Doom , and Quake . Here's a look back at id Software over the last 30 years, with a little help from those legendary developers. id Software: The House That Keen Built The story of id Software began in the late 1980s, when John Carmack, John Romero, Adrian Carmack (no relation to John), and Tom Hall developed games for a mail-order disk magazine company called Softdisk , located in Shreveport, Louisiana. After John Carmack devised a breakthrough scrolling technique for PC games in mid-1990, Hall, Romero, and Carmack created a new platform game— Commander Keen —based on the technology while secretly moonlighting at Softdisk. Soon the talented group began communicating with Scott Miller of Apogee Software , a pioneering shareware publisher. After some negotiations, Apogee published Commander Keen: Invasion of the Vorticons as shareware in late 1990. The wild success of Commander Keen put money in the bank, and inspired the group of developers to resign from Softdisk, though not before making an agreement to develop more games for… Read full this story
- A VND 30 billion game show on Hanoi to be aired
- Zynga buys Toronto mobile software studio
- EVENTS SCHEDULED FOR NOV. 15-30 (daily updated)
- Netanyahu says Palestinian UN bid doomed to fail
- South Korea proposes high-level talks with North
- Ho Chi Minh City's 300-year History
- Japan raises military profile in naval war games with U.S.
- South Korea's Lee says talks the answer to nuclear crisis
- Regulations on games called at best unnecessary, at worst ineffective
- US, Iran hold "positive" talks on Iraq violence
From Keen to Doom: id Software’s Founders Talk 30 Years of Gaming History have 274 words, post on www.howtogeek.com at February 1, 2021. This is cached page on wBlogs. If you want remove this page, please contact us.